Extremely high detailed Great White Shark. Comes with Three scenes as seen in preview images, dry, wet and underwater. Vray Environment fog is used in a volume around the Shark to create depth and light shafts in the underwater scene. Materials setup in all scenes differ to mimic the different specular attributes. 3DS Max rendered versions can be found in preview images.
Body, Teeth, Eyes and upper gums are separate meshes for easy rigging.
--TEXTURES - -
Color/Glossiness/Normal/Displacement = 8192x8192
EYES / TEETH / GUMS
Color/Glossiness/Normal/Displacement = 2048x2048
The Shark's body material is a Vray Blend Material. Blending a typical Vray material with a Vray Flakes Material to help mimic the metallic like properties of fish skin. A custom mask texture is included to blend the two.
World units are in cm.