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Granite Rock 3D model

3D Model License: Standard    Upgrade License
FORMATS
Blender 2.73  |  Cycles Render
SketchUp 2015
3D Studio
Collada
FBX
OBJ
Other
3D Model Specifications
231,187 Polygons
115,988 Vertices
Polygonal Geometry
Textures
Product ID: 1187139
216 Products
Since 2015

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Granite Rock

A great boulder of granite, perfect for game development, architectural renderings and general environment assets that cannot be modeled in the box.

Photoscan Information

The model in it's various formats contain an 8k, 4k and 2k original texture with it's corresponding normal map for easy application. See the 'supporting items' category for a downloadable ZIP file of the textures.

Please note that there are three resolutions (decimation ratios) that each photoscan is provided in, where 'Blender' [.blend] and WaveFront [.obj] are the native formats. Other file types avaliable and all imagery is taken from the high resolution face count. Blender is versatile for exporting to a variety of model types so thus it is chosen. Within the Blender is contained High, Meduim and Low polygon (tri's only) counts (actual polygon count may vary).

        High - 50,000 - 250,000 faces
        Medium - 25,000 - 125,000 faces
        Low - 10,000 - 25,000 faces

Please note that the imagery for this model has been captured from the 'Hi Poly' model.

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.

General Info

Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4.

Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing).

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
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