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GORILLA RIG XGEN-CORE model

3D Model License: Standard    Upgrade License
Apr 21, 2021
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2020  |  Arnold
3D Model Specifications
18,178 Polygons
18,330 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1660418
433 Products
Since 2005
314
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High Detailed Photorealistic Gorilla RIG; UVunwrapped and smoothable, made with Maya. XGEN-CORE for hair (NO PLUGINS NEEDED)

This model has a clean geometry based on loops and only quads. Its fully rigged and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)
eyes, corneas, gum/teeth and tongue are modeled separately.
The model is provided in the default RIG and preview poses.


-20 High resolution textures:
-the main color maps are 8k (.tga)
-the displacement maps are 8k (.exr 32bit)

Measurement units: centimeters
-
Formats included:
-Maya 2020-

Gorilla_Maya2020,ma RIGGED file (maya 2020 ascii)
GorillaPoseThinker_Maya2020.ma Preview image pose thinking pose (maya 2020 ascii)
GorillaPose4Legs_Maya2020.ma Preview image pose on four legs + grin (maya 2020 ascii)

-
Mesh resolution polycount (quads):
main mesh: 9190
eyeballs/corneas: 224
gum-teeth: 8636
tongue: 128

background plane: 100
***********************

Xgen Notes:

Created with Xgen core

***********************
RIG NOTE:

Body features

-Ik and fk system in the extremities
-hybrid column (Ik and Fk)
-muscle contraction controls
-automatisms for hands and feet
-controlss for fingers (hand and toes)
-isolate for head
-Access to the switch from any limb control.
-auto-adjustment of clavicle
-main control for translation
-Ik Strech limb

Facial features

-Eyebrow ribbon system
-lip ribbon system
-expressions (Blendshapes) for eyebrows
-Multiple controls for deformation in the mouth
-blendshapes for automatisms in the mouth
-cheek adjustment controls
-nose controls
-jaw with automatisms
***********************
NO POSTWORK ON THESE RENDERS (ARNOLD)

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