High Detailed Photorealistic Golden Eagle FULLY RIGGED AND ANIMATED ,UVmapped and smoothable, made with Maya. Ready to render exactly as you see above.
High resolution textures (TGA)
color body: 4096x4096 color feathers: 4096x4096 color tail feathers: 2048x2048 bump body: 4096x4096 bump feathers: 4096x4096 bump tail feathers: 2048x2048
This model has a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer. The feathers are modeled separately for rigging and animation purposes.
.mb (maya 2010 binary) .ma (maya 2010 ascii)
The Maya 2010 formats are set with the '3' hotkey for the geometry approximation preview and render.
Total:40160 main:3360 feathers:36800
This model is rigged with a bit complex setup and expressions but easier for an animator to use the NURBS primitive control objects to help achieve realistic animations of the wings, limbs and torso .Control objects can be easily manipulated through the transform tools to achieve desired animations. Also PDF and an instruction video (Costumer only download) is accompanied to give better understanding of the bird controls. Six animation sets have been included in frames 1-480 and are defined below:
1) Wing Cycle type 1 (1 -36) 2) Wing Cycle type 2 (45 - 86) 3) Glide (86-245) 4) Perching in a place (245-390) 5) Wing Fold to Open (391-435) 6) Wing Cycle type 3 (458-480)
(No Plug-in Required) NO POSTWORK ON THESE RENDERS (MENTAL RAY)