This scene consists of a glass jar, its lid, water and pickles which are all modeled in polys then subdivided...ready to populate a scene.
The entire scene's assets were all modelled to exact specifications in cm. The assets are mainly made up of quads, subdivided then converted to mesh.
Each model comes with its own procedural material (no textures used) and should render as seen in the presentation images supplied. The materials were created with the V-Ray shader and the images rendered with V-Ray. If you do not own V-Ray then please either download the .max files(s) and convert the materials or just download any other one of the other supplied file types.
The entire scene consists of 16,450 polys with the 7 pickles, or 7,882 polys without any pickles.