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German Shepherd (FUR)

$399
or
Royalty Free License
- All Extended Uses
Included Formats
Aug 4, 2011
CheckMate Pro Certified
Maya 2011 mental ray
Maya 2018 Arnold
OBJ obj/mtl
FBX fbx

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3D Model Specifications
Product ID:446463
Published:
Geometry:Polygonal
Polygons:25,606
Vertices:26,203
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 403 products
Achievements:
Product Rating
1 Rating Submitted
Description
***INCLUDES THE UPDATED MAYA 2018/ ARNOLD FORMAT

High Detailed Realistic German Shepherd, completely UVmapped and smoothable, made with Maya - Shave and A Haircut for fur(see the bottom of the page for further informations)
**********************************************************************************************
This scene is Ready to render exactly as you see above (-see NOTE-).

This model has been modeled with a clean topology and it is ready to be rigged and smoothable.

Teeth, tongue and eyeballs are included and modeled separately.

The model is provided with 4k high resolution textures (main color map is .TGA):

color (4096x4096)
bump (4096x4096)
specular (4096x4096)
eye color (1024x1024)

*********************

This pack includes all the following formats:

Maya 2018 .ma - Arnold
Maya 2011 .ma - Mental Ray
Maya 2011 .mb - Mental Ray
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

Highpoly:

main: 17126
eyeballs,teeth,gum,tongue: 8216


***********************
NOTE: The Maya files have been created with Maya 2011(*) and Shave and A Haircut for fur. The Shave and Haircut Fur is included in all the MAYA formats.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
4 different hair systems for a total of about 290k hair prims (multistrand =1)
The actual rendering time is about 5 minutes for a 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)

*you would need shave 9.6 for Maya 2018 in order to render the fur in the Maya 2018 version.


The OBJ and FBX formats don't include the Shave and Haircut Fur (see 'no fur' image preview) but are included the hair curves created by the hair primitives, you can use them as guides if you' re using a different Fur/Hair plugin.

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NO POSTWORK ON THESE RENDERS (MENTAL RAY/ARNOLD)

***INCLUDES THE UPDATED MAYA 2018/ ARNOLD FORMAT
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