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The Messerschmitt Bf 109, often called Me 109, was a German WWII fighter aircraft designed during the early to mid-1930s. It was one of the first truly modern fighters of the era, including such features as all-metal monocoque construction, a closed canopy, a retractable landing gear, and was powered by a liquid-cooled, inverted-V12 aero engine. Through constant development, the Bf 109 remained competitive with the latest Allied fighter aircraft until the end of the war. The Bf 109G, or 'Gustav' , was introduced in mid-1942. Its initial variants (G-1 through G-4) differed only in minor details from the Bf 109F, most notably in the more powerful DB 605 engine. The G5-G6 replaced the cowl mounted MG 17 with a pair of MG 131. The larger breach blocks resulted in two bulges on the upper cowling. It also standardized the new cheaper machined wheels, larger tire sizes and latest models introduced a larger rudder. Although Switzerland remained neutral throughout World War II, it had to deal with numerous violations of its airspace by combatants from both sides and large red and white neutrality bands were added to the wings of aircraft to stop accidental attacks on Swiss aircrafts by Allied planes.
Modelled in 1:1 real world scale, all parts are conveniently named and separated, textures and specular maps are 2048x2048 pixels and it has the following key-frame animations already in place:
Landing gear Radiator vents Canopy
Original format is 3ds max 9, obj generated by Deep Exploration. You might need to re-apply the textures depending on the software used. In the download are included the clean psd texture templates.