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Mar 15, 2013
|I used the FBX version imported into 3ds Max.|
Lots of oddly flipped normals and objects that wouldn't smooth properly. Took me a couple of days to sort everything out. Obviously not a 3ds Max model to start with but the export could of been checked. Max users beware.
Aug 9, 2013
|Good model. |
Working in Maya I had some issius with flipped normals when importing it but nothing big.