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Chevrolet Indycar Season 2018 3D model

GM License
- Official Licensed Product

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

Included Formats
Dec 3, 2018
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30.04
Other
DXF 2010
FBX
OBJ

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3D Model Specifications
Product ID:1190177
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,734
Vertices:5,836
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2008
Currently sells 508 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brands "indycar" and "formula 1 racing", is not affiliated with or endorsed by the original rights holders.

Description
Low-poly subdivision-ready IndyCar Chevrolet Season 2018 race car 3d model with PBR materials (Specular and Metallic workflows).

This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!

Polygons count: 5734
Vertices count: 5836

Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
- Emissive (2048 x 2048 PNG)

Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
- Emissive (2048 x 2048 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)
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