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Generic Electric Sportcar

FORMATS
NATIVE
3ds Max 2012  |  Default Scanline
Cinema 4D 10  |  Default Scanline
Lightwave 5.6  |  Default Scanline
Softimage 3  |  Default Scanline
OBJ
3D Studio
FBX
DirectX
3D Model Specifications
77,634 Polygons
81,392 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1052336
767 Products
Since 2005

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This is Generic Electric Sportcar concept 3d model with interior low/middle polygonal 3d model for 3d soft. Made and saved in 3ds max 2012 with default materials (you can see preview images with wireframe) Modeled for arch.visualisation, use in real time rendering soft, games ect.

Polygons counted from all of the scene including 3d Headlight details, ect

NO MSmooth
Polys 77646
Verts 81413
Tris    152942

SubD1
Polys 388918
Verts 218902
Tris    422916


Studio version Rendered with Octane render and Octane`s materials in 3ds max 2012 - rendering setup included.
Standard materials model version for 3ds max 2012 included. 3d flexible formats available (with same standard materials as you see in the previews
Textures included.

Native format is 3ds max 2012 with scanline standard/raytrace materials intuitively named and also saved Symmetry modifier for you adjustment

Very low polycount, adjustable body color, textured wheels with calipers, 3d headlights

No car makers Royalties! ANY LICENSING FREE! Non-existing car!

- - - - - - - - - - - - -    You Can make 3d models by yourself    - - - - - - - - - - - -
- - - - - - - - - - - - - - -    but spent time will cost dearer      - - - - - - - - - - - - -
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