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Gemtech TUNDRA-SV Silencer, 9mm, Black

Royalty Free License
- All Extended Uses
Included Formats
Dec 28, 2012
CheckMate Pro Certified
3ds Max 2010 Default Scanline
OBJ
FBX 2009.4
Gemtech_TUNDRA-SV_Black_DX_Max2010.zip
DirectX material
Gemtech_TUNDRA-SV_HP_Max2010.zip
Source high poly mesh
Gemtech_TUNDRA-SV_Black.rar
4096x2048 source PSD

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3D Model Specifications
Product ID:713303
Published:
Geometry:Polygonal Quads/Tris
Polygons:470
Vertices:495
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2006
Currently sells 43 products
Achievements:
Product Rating
1 Rating Submitted
Description
High quality game model of Gemtech TUNDRA-SV 9mm sound suppressor has been originally made in 3ds MAX2010. Preview images were rendered with Default Scanline and also taken from 3ds max and Unreal Development Kit (UDK) Editor viewports.

It's intended for game developers to use it in AAA FPS videogames and so on.

Features:

- Correct scale and accurate representation of the original Gemtech TUNDRA-SV 9mm sound suppressor.
- Model is fully textured with all materials applied.
- High quality high resolution textures.
- No UV overlapping
- All textures correspond to game engines requirements.
- Real-time standard 3ds MAX2010 additionally included.

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Scale: millimeters

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Polys: 594
Tris: 888
Verts: 495

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Textures:
GT_TundraSV_Black_DM.TGA, 2048x1024 Diffuse Map
GT_ TundraSV_Black _SM.TGA, 2048x1024 Specular Map
GT_ TundraSV_NM.TGA, 2048x1024 Normal Map

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Bonuses:

1. High-Resolution (4096x2048) .PSD texture with separated layers that helps you to 'customize' your own colors, scratches etc.
2. High-Poly mesh that you may need if you decided to change topology, poly-count, make LODs etc.

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Issues:
Real-time standart.fx DirectX shader will not work correctly in 3ds MAX2012 and later.

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Hope, it'll save your time and money.
Please do not forget to rate it :)
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