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Gazelle (Fur) 3D model

$249
or
Royalty Free License
- All Extended Uses
Included Formats
Jan 12, 2018
CheckMate Pro Certified
3ds Max 2016 V-Ray 3.20.02
Blender 2.79 Blender Render

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3D Model Specifications
Product ID:1241173
Published:
Geometry:Polygonal Quads only
Polygons:9,638
Vertices:10,056
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2013
Currently sells 65 products
Achievements:
Product Rating
Unrated
Description
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High detailed photo realistic Gazelle (Fur) 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included)
This model is suitable for Gaem (Real-time) animation, visualization etc.
Cameras, lights and render settings are included in 3ds max file.

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FEATURES :

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- .3ds Max in mesh smooth function can be used to increase mesh resolution if necessary.
- Gazelle body, tongue, mouth, teeth, cornea, iris, pupil and eyelashes are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- Non-native file (.blend, .fbx and .obj) come with only color map.tga texture.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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TEXTURES FORMATS AND RESOLUTION :

All textures provided with high resolution. (main color map texture is .Tga)

Gazelle Color Map.Tga : 8192 x 8192
Specular.Jpeg : 8192 x 8192
Normal.Jpeg : 8192 x 8192
Fur Density.Jpeg : 8192 x 8192
HDRI : 5000 x 2500

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FILE FORMATS :

.Max 2016 V-Ray
.Blend (Blender 2.79 include only color map.tga texture. No render setup)
.Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)

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POLYCOUNTS :

*.Max, .blend, .fbx, .obj :

(Total) Faces : 9,638
        Verts : 10,056

Gazelle body : 5,862
Mouth : 1,264
Tongue : 284
Teeth : 1,924
Eyeball (Cornea,Iris,pupil) : 304

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HAIR AND FUR NOTES :

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
5 different hair systems for a total of about 1.5 mil. hairs primitives. Easy to modifier hair for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual renders have been made on a machine based on a single i5 cpu with 8 gigs ram.
Non-native file (.blend, .fbx and .obj) come without fur.

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