This model designed with games in mind, clean geometry mostly qads and ffew triangles. All flaps and control surfaces are seporate objects have their own apropriate names and grouped to fuselage. Landing gear have basic reatraction sequince animated. The model set u to have 4 materials: 1 for fuselage under ID1, 2nd for wings under ID2, 3rd for interior and cockits under ID3. 4th is glass under ID4 but could reasigned to ID1 and that will ut it on same uvw space with fuselage if you wan to use alha map for windows. The side doors and cargo doors are seporate objects and could be animated easily. All objects named appropriatly and grouped to fuselage. The model has basic pilots cockit, navigator room, rear gunner and cargo area modeled. It is also modeled in real world scale.
Model have uvw set up so you can paint your textures right away, AO bake Template images are provided in 8K res.
Please have a look at my other models over 100 of millitary vehicles avalibale :)
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