Detailed 3D model of a generic futuristic military vehicle. Model created in 3ds Max 2009 and converted in multiple formats. All formats include materials and texture maps. The Max format uses mental ray materials and render. There's no need for a third party plugin or anything else, just drop your model in the scene and hit render. The turret is a separate object and may be rotated at will. The cannons are also separate objects connected to the turret, and the elevation may be modified at will. Three main 2048 x 2048 texture maps. Two main 1024 x 1024 texture maps.