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Kalashnikov

3D Model License:
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
FORMATS
3ds Max 2012  |  Default Scanline 2012
FBX 2012
OBJ 2012
3D Model Specifications
1,202 Polygons
1,206 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 944617
Downloads 22636
40 Products
Since 2011
the model is intended for realtime and not subdivision

- original file created with 3dsmax2012 and ...
- this model fantastic for game
- low poly and next gen
- good mesh topology
======================================================================================
||specs||
- 61661 polygons/tris and 67367 verts
- Preview image and signature image rendered with mental ray
- very easy to work with
- No third party or other renderer plugin needed
- Standard material
- Model has real world scale and centered (0,0,0)
======================================================================================
||Texture information||
------------------------------
       Color Map                                                      pixel
            Kalashnikov_Color.jpg                        4096x4096
------------------------------
       Specular MAp                                              pixel
            Kalashnikov_Specular.jpg                  4096x4096
------------------------------
       Normal Map                                                 pixel
            Kalashnikov_Normal.jpg                     4096x4096

- All texture object and material named and (stripped texture path names)
======================================================================================
||Item Status||
1 named Obj
======================================================================================
||Note||
- the render scene is not include in main file (only object)
- fbx and obj exported with 3dsmax2012
======================================================================================
||Instruction||
1- extract the file
2- copy the (Kalashnikov ...) folder in the scene directory
3- merge with scene each file you want (fbx,max,obj)
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