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BGE Building

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3D Model Specifications
Product ID:1051733
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since May 2015
Currently sells 339 products
Product Rating
5 Ratings Submitted
Oct 13, 2016
Feb 27, 2017
Jul 8, 2018
Sep 4, 2018
Feb 6, 2019
All the objects you find in this blendfile are 100% game ready with collision-boxes
and grouped-objects etc.

The game-objects are located in the Objects-Scene and are linked to the other scenes.

There are three main scenes Low, Medium, High and Menu.

Low-Secne No interior and exterior-objects, just doors and light

Medium-Secne All interior and exterior-objects

High-Secne - All interior and exterior-objects + sun shadow (4K)

This Blendfile starts in the Low-Scene.

Basic control:

W-Key - move forward

S-Key - move back

A-Key - move to the left

D-Key - move to the right

F-Key - jump

Left Mouse Button - activate the lights

E-Key - open Doors

Left-Shift-Key - zoom in and out

Space-Key - hold to run

Object controls:

Right Mouse Button - throw the green navigation spheres which interact with
the navigation mesh and tries to follow the PlayerBox-Object

E-Key - throw the red navigation spheres which do not interact with the navigation mesh and tries
       to follow the PlayerBox-Object

T-Key - throw the blue spheres which flee from the PlayerBox-Object

Z-Key - throw the metallic spheres which lose their dynamics on 3 meters distance to
       the PlayerBox-Object

G-Key - throw a simple sphere without special properties

H-Key - throw the soft body object number 1, a softbody plane

J-Key - throw the soft body object number 2, a softbody cube

B-Key - throw a destructible box

Q-Key - restores the dynamics of all the objects which have suspended their dynamics

Daylight control:

you can control the daylight/daytime by pressing the + and - key right to the Numpad.

2D-filter control:

you can activate and deactivate the standard 2D-filter by pressing 1,2,3,4,5,6,7,8,9,0-key
on the Numpad

Feel free to:

- test your computer-performance with it :)

- make some Videos about it

- use some of those objects for your game, as long your game will be non commercially

- give me criticism

Have fun while exploring the fiel and hope you like it :)
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