Pack of 12 low-poly subdivision-ready Formula E Season 2020 2021 race car 3D models with PBR materials (Specular and Metallic workflows). Race Car Collection is based on the Formula E season 2020-2021 (which utilizes Spark SRT05E, also known as Spark Gen2, chassis) and consists of these 3D models: - Andretti Motorsport Formula E - Audi Sport ABT Schaeffler Formula E Team - Dragon Autosport - Jaguar Racing - Mahindra Racing - Mercedes-EQ Formula E Team - NIO 333 FE Team - Nissan e.dams - TAG Heuer Porsche Formula E Team - ROKiT Venturi Racing - DS Techeetah - Envision Virgin Racing
Advantages of the models: - Very clean geometry; - The model is maximally optimized for use in 3d games and VR; - Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications; - Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry; - Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything; - The model uses smoothing groups, so you can increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations; - Divided into functional parts and grouped for easy editing and using in game engines; - The model consists of 34 separate objects grouped together. Each of these objects has a simple and understandable name; - UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed; - Specular and Metallic workflow textures included! - 3DS MAX archieve includes separate layers of diffuse texture thus making changes to textures is easy. - Compatible with the majority of modern game engines!
Model specifications: Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Overall Polygons: 366,804; 30,567 each model. - Overall Vertices: 374,892; 31,241 each model. - Unit Scale: Metric / Centimeters
Materials: A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.
Textures (Specular/Metallic workflow): - Diffuse/Base Color (4,096 x 4,096 PNG) - NormalMap (4,096 x 4,096 PNG) - Specular/Metallic (4,096 x 4,096 PNG) - Glossiness/Roughness (4,096 x 4,096 PNG) - Emissive (4,096 x 4,096 PNG) - Refraction (4,096 x 4,096 PNG) - Ambient Occlusion (4,096 x 4,096 PNG)
Model is available in the formats: - MAX (2018) - FBX - OBJ - 3DS - DXF (2010) - STL
You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.
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