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Formula 1 2016 pack 1

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2013 mental ray
3ds Max 2011 Default Scanline
Cinema 4D 2012 Default Scanline
3D Studio

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3D Model Specifications
Product ID:1119581
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
TurboSquid Member Since March 2009
Currently sells 550 products
Product Rating
This is a 3D bundle of 4 low poly model ,it was designed to provide a high definition in a low poly.
Standard low-poly mesh with specific poly count.

8 drivers of formula 1 2016: Rosberg, Hamilton, Sainz, Kvyat, Perez, Hulkenberg, Nasr, Ericsson.
4 cars of formula 1 2016.
In the energy drink teams you have to insert the main brand logo yourself over the textures.

Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . In the other versions only include geometry ( one for each poses),6 poses , materials and textures.

The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3 (maya).
In Cinema4d go to function menu and subdivide.
In 3dmax meshsmooth
the low poly of each car are similar to:
Poly count : 100000
Vertex count : 100000
In the high poly:
Poly count : 1500000
Vertex count : 1500000
Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality
Color texture, displacement texture,bump texture, specular texture and normal texture are included.
The files are obj, fbx,max, mb ,c4d and 3DS.
In formats c4d, 3ds, obj ,max and fbx model exported to standard materials (textures), not contain mental ray shaders.
files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and drive
It has three UV textures, one for the car , other for the tires and the last one for the driver. It has color textures, specular textures, displacement textures,bump textures.
Because of different Disk topology at different computers it might be required to change the textures path at the destination computer.
The 3D model was created on real car base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original.
Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
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