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Forest Pack 3D

FORMATS
NATIVE
Unreal 4.26
FBX
*tga
3D Model Specifications
35 Polygons
38 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1808295
10 Products
Since 2016

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Pack includes :


  • Meshes (Trees, Bushes, Grass, Roots, Rocks, Moss)

  • Master Materials (Foliage, Rock, Bark_VertexPaint, Terrain, Water, Moss_Fuzzy, Light_Beam)

  • Particles (Fog, Leaves)

  • Terrain tile textures (Ground, Mud, Rocks, Moss)

  • Unreal Engine 4.25+ Scenes (Assets Overview and Demo Scene)

  • Raw *fbx and *tga textures

Please watch - Video presentation - for more details ->



  • Number of Unique Meshes: 98


  • Collision: (Yes, custom)


  • Vertex Count: max tree 38 335


  • LODs: (Yes, automatically generated in UE)


  • Number of Materials and Material Instances: 8 Masters and 47 Instances


  • Number of Textures: 96

Trees:


  • 5 Pines

  • 4 Birches

  • 10 Firs

  • 5 Roots

Bushes:


  • 4 simple bushes

  • 4 barberry bushes

Grass:


  • 4 Dandelion

  • 5 Ezepnik

  • 3 Fern

  • 3 Daisy

  • 4 Orange Flower

  • 5 Knotweed

  • 6 Plantain

  • 5 Reed

  • 2 Sagebush

  • 3 Shortgrass

  • 5 Yarrow

  • 5 Waterlily leaves

  • 1 Duckweed plane

Rocks:


  • 4 Small rocks

  • 4 Cliff

  • 2 Flat rocks

  • 3 Moss piles

Texture Resolutions

Tileable:


  • T_Plant Grass Duckweed _BCO/N/RHA - 2048x2048 *tga

  • T_Rock Surface Tile 01/02/03 _BC/N/RHA - 2048x2048 *tga

  • T_Tile Ground Dry/Flat/Rough _BC/N/RHA - 2048x2048 *tga

  • T_Tile Ground Small Rocks _BCO/N/H/RHA - 2048x2048 *tga

  • T_Tile Moss _BC/N/H/RHA - 2048x2048 *tga

  • T_Tree Bark Birch Black/White _BC/N/RHA - 2048x4096 *tga

  • T_Tree Bark Fir Mature/Young _BC/N/RHA - 2048x4096 *tga

  • T_Tree Bark Pine A/B _BC/N/RHA - 2048x4096 *tga

  • T_Tree Bark Root _BC/N/RHA - 2048x2048 *tga

Unique:


  • T_Plant Tree Pine Needles _BCO/N/RTA - 2048x2048 *tga

  • T_Plant Tree Firs Needles _BCO/N/RTA - 2048x2048 *tga

  • T_Plant Tree Birch Leaves _BCO/N/RTA - 2048x2048 *tga

  • T_Bush Barberry _BCO/N/RTA - 2048x2048 *tga

  • T_Plant Grass Fern _BCO/N/RTA - 2048x2048 *tga

  • T_Plant Grass Field _BCO/N/RTA - 4096x4096 *tga

  • T_Plant Grass Yarrow _BCO/N/RTA - 2048x2048 *tga

  • T_Plant WaterLily _BCO/N/RTA - 2048x2048 *tga

  • T_Rock 01 _BC/N/Mask - 4096x4096 *tga

  • T_Rock 02 _BC/N/Mask - 4096x4096 *tga

  • T_Rock 03 _BC/N/Mask - 4096x4096 *tga

  • T_Tree Bark Patch _BCO/N/RHA - 1024x2048 *tga

Utility:


  • T_Base _BC/N/RTA - 64x64 *png

  • T_Base _BCO 256x256 *tga

  • T_Cloud 02 - 512x512 *jpg

  • T_LightBeam _Mask - 512x512 *tga

  • T_Noise 01 - 256x256 *tga

  • T_Rock Noise _Mask - 1024x1024 *tga

This pack set up in Unreal Engine. I also included Raw files (fbx and tga)

Demo scene included

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