Vertex/poly count at right is for entire scene as shown. There are 16 individual trees in five stages:
Stage 1: ~1.5 feet - two trees
Stage 2: ~3 feet - two trees
Stage 3: ~4 feet - three trees
Stage 4: ~5.5 feet - four trees
Stage 5: ~7 feet - five trees
***These 16 trees are rigid meshes; the ability to change their shape/branch orientation is limited. If you're looking for a smaller file, and want full control over the trees, you can download 'rubber_tree_construction.zip.' It contains only one set of stages, but the individual leaves & branches with surface constraints are already applied & ready to manipulate.***
Vertex/poly count for the 16 individual trees are listed in the summary info from the max file (see preview files below - 'rubber_tree_5stages.txt').
The best use for this file is to xref the trees in other scenes. Pivots adjusted for each to allow for easy scaling.
Leaves/bark are photos of real F. elastica; diffuse & bump included (packed in the zip archive).