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Fiat 600 Multipla 1957 COLLECTION 3D model

$169$126.75
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "fiat", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2011 V-Ray 2.40
3ds Max 2011 mental ray
Cinema 4D R 12 Default Scanline
Cinema 4D R 12 V-Ray 1.2.6
OBJ (S. Notes)
FBX (S. Notes)

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3D Model Specifications
Product ID:1243483
Published:
Geometry:Polygonal Quads/Tris
Polygons:1
Vertices:1
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2015
Currently sells 36 products
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Product Rating
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "fiat", is not affiliated with or endorsed by the original rights holders.

Description
Fiat 600 Multipla 1957 Collection
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It includes the 3d model 'Fiat 600 Multipla 1957' (Product ID 1243461) and the 3d model 'Fiat 600 Multipla Taxi 1957' (Product ID 1243477) with their original features (See individual products) offered at a reduced price: $169 instead of $218, with a discount of over 22%.

Formats included
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- Max 2011 with materials V-Ray 2.40.

- Max 2011 with materials Mental Ray.

- Cinema 4D R 12 with material scanline.

- Cinema 4D R 12 with material V-Ray 1.2.6.

- OBJ Multiformat: With standard material multicolor - mesh resolution Level 0.*

- OBJ Multiformat: With Standard Material multicolor - mesh resolution Level 2.*

- FBX Multiformat: With standard material multicolor - mesh resolution Level 0.*

- FBX Multiformat: With Standard Material multicolor - mesh resolution Level 2.*


* Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color have the same material for easy assignment of materials after importing into software like KeyShot and others.


Thanks for the eventual choice.
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