- Head mesh: Has a realistic skin shader and four 8k textures on it. (Diffuse, Bump, Specular Color and Specular Amount)
- Eye mesh: Has realistic shaders and a 1k diffuse texture on it.
Units (Scene and system units are in centimeters.): Width: 16,4 cm (6.46 inch) Length: 21,3 cm (8.39 inch) Height: 26,2 cm (10.31 inch)
It is a basic head mesh optimized for sculpting, rigging and animation purpose. All meshes have a clean topology and quad polygons only. All meshes come up with clean UV's with very less distortion and without overlapping. (Except the eyes. They use booth the same texture space)
Rendered with MentalRay render. File contains a full render setup with lights and camera and is ready to render.