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Foot

$59
or
3D Model License: Standard    Upgrade License
Jan 27, 2015
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 2009  |  V-Ray 2.40.03
OBJ Blender
OBJ Cinema4D
OBJ Houdini
OBJ Lightwave
OBJ Maya
OBJ XSI
3D Model Specifications
1,128 Polygons
1,119 Vertices
Polygonal Quads/Tris Geometry
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 882308
23 Products
Since 2006

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======================= MODEL & TOPOLOGY =======================

This is highly detailed model of a female foot. The model was built on top of the very precise 3D scan of a real female foot, so it's the closest to the real life foot as it can be. The topology is very clean. It's made mostly of quads, about 97%, and the rest are triangles, so no Ngons are used at all. Triangles are strategically placed in the areas where it won't harm the topology and where it'll keep the good edge flow. The model is centered, it has real-world scale and it's ready for rigging. Foot length is about 257mm, or shoe size EU:40 | UK:6.5 | US:7.5 . It has an open loop at the top, made of 12 edges, so you can connect it to your character if you want to.

         - Polys/verts count:

- Polygons: 1128 of which:
       1096 quads (97.16%), and 32 Triangles (2.84%)
- Vertices: 1119


=================== MATERIALS, UV & RENDERER ===================

Model is UV unwrapped with NONE overlapping faces. There's an image above showing how the model is unwrapped and there are also two images showing the model with checker material, so you can see the quality of the unwrap.
Model has no textures, it has a V-ray skin material that's applied on the foot.

V-ray renderer is used to render the images above, so the V-ray plug-in is recommended but not necessary, model can be used without it.


================ EXCHANGE FORMATS & OTHER INFO ================

Model is made in 3ds max 2009, and can be used with any 3ds max above 2009. It is also available in .OBJ format for use in different applications. OBJ versions are exported from max separately for 6 different applications using the export preset settings, in order to make them fully importable in desired applications with no errors. Below is the list of 3D applications used for import-testing:

- Maya - Imports, no errors
- Cinema 4D - Imports, no errors
- Softimage XSI - Imports, no errors
- Houdini - Imports, no errors
- Lightwave - Imports, no errors
- Blender - Imports, no errors

Versions of applications used for testing:
- Maya 2012 x64
- Cinema 4D R13.016
- Softimage XSI 10.0.422.0 x64
- Houdini 11.0.469
- Lightwave 11.0.1
- Blender 2.64.0

Model comes with the set-up scene and it's ready to produce renders like the ones above right away!

If you have any questions, feel free to contact the support, they'll redirect questions to me, and I'll answer you as soon as I can.

Enjoy! :)
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