This is a finely detailed 3d model of a futuristic sci-fi robot. This includes a detailed mesh with texture maps.
UVs have been layed out for the entire model.
The textures are made of 4096 x 4096 resolution maps. The model uses 5 UV sets. Files include diffuse maps, normal maps and specular maps. Mix these with your choice of materials and shaders for your desired look.
The renders you see here were done using the diffuse and normal maps only, applied to a metal shader (anodized rough grey - KeyShot). Depending on the shader or material you apply these maps to, you will be able to customize the final look. The spec maps are there for you to use and customize as you wish. Also included is a set of diffuse maps for the black graphics without the orange accents.
tt3d_cyborg_01_diffuse_01.tga - 4096 x 4096 tt3d_cyborg_01_normal_01.tga - 4096 x 4096 tt3d_cyborg_01_spec_01.tga - 4096 x 4096
tt3d_cyborg_02_diffuse_01.tga - 4096 x 4096 tt3d_cyborg_02_normal_01.tga - 4096 x 4096 tt3d_cyborg_02_spec_01.tga - 4096 x 4096
tt3d_cyborg_03_diffuse_01.tga - 4096 x 4096 tt3d_cyborg_03_normal_01.tga - 4096 x 4096 tt3d_cyborg_03_spec_01.tga - 4096 x 4096
tt3d_cyborg_04_diffuse_01.tga - 4096 x 4096 tt3d_cyborg_04_normal_01.tga - 4096 x 4096 tt3d_cyborg_04_spec_01.tga - 4096 x 4096
tt3d_cyborg_05_diffuse_01.tga - 4096 x 4096 tt3d_cyborg_05_spec_01.tga - 4096 x 4096 tt3d_cyborg_05_spec_01_optional.tga - 4096 x 4096
Optional Black Graphics
tt3d_cyborg_01_diffuse_01_black.tga - 4096 x 4096 tt3d_cyborg_02_diffuse_01_black.tga - 4096 x 4096 tt3d_cyborg_03_diffuse_01_black.tga - 4096 x 4096 tt3d_cyborg_04_diffuse_01_black.tga - 4096 x 4096
The majority of the model is quad with minimal triangles. Face count:
The file is in the OBJ format. The model was originally modeled in maya.