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Ninja

by zsub
$99
or
Apr 17, 2014
CheckMate Pro Certified
FORMATS
NATIVE
Softimage 2012
mental ray
Lightwave 11.6
Maya 2011
FBX 2011
OBJ
Other
3D Model Specifications
6,297 Polygons
6,395 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 775246
8 Products
Since 2012

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FEATURES
-----------------------
This ninja is basic style of a Japanese ninja.
Each for data in maya and softimage and Lightwave have been set up rig to be easy to make animation.

Maya and Softimage have rig controler.
In regards of Skelton(Joint) structure,
Softimage's hierarchical structure and Maya's hierarchical structure is same structure being aware of FBX.


Notice
-----------------------
- The Maya file is made of both quads and tris.

- Lightwave rig is make from 'Genoma'.
Genoma rig's name is reset when run 'update rig' in layout.


Each data maked by version as below
-----------------------
Autodesk Softimage 2012 SP1
Autodesk Maya 2011
Lightwave 11.6
FBX 2011
OBJ


Scale
-----------------------
1 Unit = 1 cm


Texture Contents
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// Map type
Diffuse, Ambient, Specular, Normal, Bump

// Texture size
- wear: 4096 x 4096
- skin + other: 2048 x 2048

// Texture format
Targa( .tga )


Mesh Info
-----------------------
Quads :                9204

- body                5024
- band                80
- head                969
- eyeball        160
- eyelens        64

[Shape targets]
- face_eye_normal        969
- face_eye_close        969
- face_eye_angry        969

Triangles :        18408

Vertices :        9485


Include shape pattern as below.
-----------------------
- Normal face
- Blink face
- Angry face


Thank you for seeing it till the last!
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