The shapes and proportions of the objects are accurate. Following the real model.
In BLENDER 3D Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included.
Diffuse and Normal map size: 4096 x 4096
In OBJ and FBX format. All properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG and model in standard definition and high definition. The number of polygons that appears in the specification is in standard resolution.
Optimized for integration in real environments and for closeups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.