The shapes and proportions of the objects are accurate. Following the original plans.
In BLENDER 3D Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included.
In OBJ format. In the OBJ format all properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG.
Optimized for integration in real environments and for closeups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.
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