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The main scene includes the city object which is optimized enough to be easily cloned several times in your scene. It also includes several separate city elements to be scattered and placed individually for specific locations.
Large scale fantasy cities can be created in minutes and I have made 2 example scenes (which are included in the Rar as separate Max files) to show the potential (minor color correction was added in post for the demonstration). Download the preview movies to get a good impression of these demonstrations.
I've made sure the materials are max's standard so this scene is ready to be used for any renderer (Scanline, Vray, MentalRay etc').