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Fantasy Character Isi-Opi 3D

Royalty Free License
- All Extended Uses
Included Formats
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2013 Default Scanline
Softimage 2013 Default Scanline
Cinema 4D R16 Other Redshift
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3D Model Specifications
Product ID:1147775
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 74 products
Product Rating
Detailed model of a fantasy elemental spirit character named Isi-Opi. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. Lightwave, Maya, Max, C4D, FBX and Softimage versions have 11 morph targets for facial animation and expression. These morph targets can be further combined to create additional expressions when necessary. The model is most suitable for medium and close up shots on non photo realistic rendering for print, web, television and film. Body and eyes are separate objects.

Modeling and rigging were done in Lightwave and exported to Cinema 4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max and Lightwave were set up with default shaders and render engines. All models, materials and textures were vigorously tested and labeled appropriately in their respective applications, to ensure compatibility.


Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08.

Diffuse Map(Body): 4096 x 4096

Diffuse Map(Horn, Eyes): 2048 x 2048

Bump/Specular Map(Body): 4096 x 4096

Bump/Specular Map(Horn, Eyes): 2048 x 2048

Polygons: 14830

Vertices: 15119

Multiple textures and Photoshop template included.

Skinned FBX model with simple FK rig.

Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave 9.3, Max 2010, Maya 2012, Softimage 2013 and C4D R13.
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