- the scene is prepared for V-Ray - all previews are render outputs
>>> Geometry
- all objects are named and organzied with layers - the furniture is hi res and can also be purchased individually - the grass uses V-Ray fur!! it renders quickly and without memory problems (even with lightcache) - the hedge around the garden uses max' scatter tool too scatter the leafs - the roof uses V-Ray displacement
>>> Materials
- all maps are in the 3ds Max zipfile - the scene uses V-Ray materials
>>> Lightsetup
- the scene uses V-Ray sun/V-Ray sky and a V-Ray camera
>>> Formats
- 3ds Max 2012
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.
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VRAY FUR FOR GRASS :: TUTORIAL
>>> Scene Information
- includes a textfile which explains how to render big areas of grass using vray fur without memory problems or falling into an infinite state using light cache - the scene is prepared for vray - the scene uses Linear Workflow - all maps are in the 3dsmax zipfile - all previews are render outputs - the scene includes the lightsetup - all previews are renderoutputs
>>> Geometry
- 5 different grass presets are included - copy the modifiers of the preset on your geometry
>>> Materials
- all maps are in the 3dsmax zipfile - the scene uses vray materials
>>> Lightsetup
- the scene uses vraysun/vraysky and a vraycamera - the scene is set up for LWF