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Facial Parts model

$49$34.30
or
3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2010  |  mental ray
Maya 2010  |  mental ray
3D Model Specifications
12,218 Polygons
12,411 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
Rigged
UV Mapped
Mixed Unwrapped UVs
Product ID 1211698

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Since 2005
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|| PRODUCT DESCRIPTION ||
This is a model of a Facial Parts
       Originally created with 3ds Max 2010
|| USAGE ||
       This model was designed for use as a real-time asset in a [videogame or simulation]
       This model is suitable for use in high-res film close-up, advertising, design visualization, etc.
       This model is an accurate representation of human jaw, eyes and ears using a scale of 1unit = 1 centimeter.
|| SPECS ||
       This model contains 12218 polygons with TurboSmooth OFF.
       This model contains 97744 polygons with TurboSmooth ON (set to 1 iterations.)
       This model contains Standard materials only.
|| PRESENTATION IMAGES ||
       All preview images are rendered with mental ray Renderer.
       Compatible with the Default Scanline Renderer.
       Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
       4096x4096 JPG (17) Main object (diffuse, specular, bump, normals)
       1024x1024 JPG (11) Main object (diffuse, specular, bump, normals)
       800x400 JPG (2) Reflection map
|| GENERAL ||
       Model is built to real-world scale
       Units used: Centimeters.
       No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
       Tongue, jaw and eyes animation provided with 'morpher' modifier for 3DS Max version.
       Tongue, jaw and eyes animation provided with 'Blend Shaper' modifier for Maya version.
       You can use this model of human jaw, eyes and ears for your 3D character.
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