The zip file contains LWO, LWS, Surface and texture files. Modeled entirely out of quads for smooth renders (Catmull/Clark or Subpatch surfaces supported). Modeled to scale (2.4cm) in diam., pupil modeled for realistic refraction of lights. Different Color and Bump textures for the Right and Left Eyes. Specular textures too. Surface texture files for Brown, Blue and Green Eyes - just load the appropriate eye surfaces and your done. Since there are surface files, you can mix and match colors to make your character as unique as you want. Bump Maps for each eye = raised veins for closeups. Endomorph for Pupil Dialation. Constriction of Pupil via negative Endomorph values.