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3ds Max 8  |  Default Scanline
Cinema 4D 9  |  Default Scanline
Lightwave 6  |  Default Scanline
Maya 6  |  Default Scanline
Softimage 6  |  Default Scanline
Blender 2.57b
3D Studio
HDR reflection map
3D Model Specifications
280 Polygons
256 Vertices
Polygonal Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 423172
136 Products
Since 2004

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Polygonal/subdivision 3d model of a human eye with two different texture sets (green and blue).
The eyeball and cornea are modeled as separate objects.

The textures have a resolution of 2048x2048 px and are in jpeg format.

The HDR for the reflection is included.

The meshes are accurately modeled and easy to work with and smoothable (subdivision ready).

The base(subD0) mesh of the eyeball has 154 polygons and can be subdivided to a desired mesh density.

Originally created in 3ds Max 8 and rendered with the default scanline renderer.

Geometry statistics:

Eyeball mesh polycount:154

Cornea mesh polycount:126

Texture resolution:2048x2048 jpeg

This model is available in following file formats:

.max 8
.c4d 9
.mb 6
.lws 6
.xsi 6
.blend 2.57b

Check our character models as well, thanks :-)
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