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This scene is ready to render in 3DS Max 2014 and above
This model is detailed for closeup renders. Clean geometry, only quads and triangles, no Ngons, and high-res geometry is used only in areas were it is needed. All mesh elements are UV mapped and properly named and grouped.
You can achieve different lighting variations by simply rotating the hdri environment on x y z and adjusting the HDRI intensity.
This scene is very easy to recreate in other applications Scene contents: