The model is a version of 3ds max 2016, and re-save to version 2013. Non-native formats: 3ds, fbx (embedded maps), obj (with materials). Model, textures and materials have unique logical names. Textures are in the archive file. Ways texture cleaned. System units: millimeters. The preview images renderer with Corona Renderer, but all the materials were also tested with V-Ray in a similar lighting setup. If you have any questions feel free to ask me via personal messages on the site.
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