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Fire Engine

$119
or
Jun 26, 2012
CheckMate Lite Certified
FORMATS
NATIVE
Lightwave 11  |  Default Scanline LW 11
3D Studio
Collada
FBX
OBJ
3D Model Specifications
37,966 Polygons
39,635 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 678763
18 Products
Since 2008

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|| PRODUCT DESCRIPTION ||

This is a detailed 3d model of a Fire Engine
        • Originally created with Lightwave 10
        • Rendered with Lightwave 11 with backdrop radiosity
        • Includes setup Lightwave 11 setup scene (lws) with HDR backdrop image
          included
        • Compatible with Lightwave versions 7.5 – 11.0.1

|| USAGE ||

        • This model was designed for use as a real-time asset in a children’s book
          for print
        • This model is suitable for use in high resolution print, animation,         
          broadcast, high resolution film close-ups, etc.

|| SPECS ||

        • Ground plane model included for lws render: 4 vertices, 1 poly, 1 texture
          map
        • Model in 3 layers, front and rear wheels on separate layers
        • This model contain 31875 quads, 5729 tris, and 362 ngons

|| PRESENTATION IMAGES ||

        • All preview images are rendered with Lightwave 11 native renderer with
          Backdrop Radiosity
        • No Photoshop or compositing used, Product is ready to render
          out-of-the-box.
       • Lights and cameras are included in the lws file.

|| TEXTURES ||

        • 51 surfaces, 12 texture maps, 1 HDR Image
        • Logos, hoses, tires uv mapped, non-overlapping

|| GENERAL ||

        • Model is built to real-world scale
        • This model is an accurate representation of a Fire Engine
        • Scale of 1unit = 1 meter
        • Real world dimensions: 8.3 m length, 2.75 m width, 2.85 m height
        • Scene objects are organized by layers
        • No third-party renderer or plug-ins needed

|| ADDITIONAL NOTES ||

        • OBJ, Collada (dae), FBX formats all tris and quads
        • 3ds format all tris
        • OBJ, Collada (dae), FBX, 3ds open with Raw Color map applied
        • Texture/Material maps included: Raw Color, Transparency, Reflective,
          Specular and Ambient Occlusion
        • OBJ, Collada (dae), FBX, 3ds files include 2 versions of the model:
          one-surface and multi-surface (51 surfaces)
        • Texture/Material maps were produced from surface baked unwrapped,
          non-overlapping uv maps of originalLightwave object rendered with surface         
          baking camera with Lightwave 11 native renderer with Backdrop Radiosity
        • Texture/Material maps are unwrapped, non-overlapping uv images 8000x8000
          resolution
        • Transparency, Reflective, Specular and Ambient Occlusion need to be added
          manually
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