The intellectual property depicted in this model, including the brand "bae systems", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Enfield revolver with PBR textures. This model is designed for games and realtime renderers using Metalness-Roughness workflow.
2K texture maps included. Albedo, Metalness, Normal, and Roughness textures. (4 x .tga)
Maps are calibrated for modern PBR renderers.
Preview renders are made using Marmoset Toolbag 2. .tbscene file is included.
Please note that normal maps are baked from high poly mesh using xNormal, thus the normals have xNormal tangent space. Also this model may not render as shown in preview by using other than PBR capable renderers such as Unreal Engine 4, Toolbag, etc. The renders shown by default non-pbr renderers in Max, Maya, etc will not look as good.