Asian Elephant(Rigged)

Royalty Free License
- All Extended Uses
Included Formats
Mar 31, 2017
CheckMate Pro Certified
Maya 2016 V-Ray 3.1
ZBrush 4r7p3
Autodesk FBX 2016

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3D Model Specifications
Product ID:1094643
Published:
Geometry:Polygonal Quads/Tris
Polygons:12,793
Vertices:12,824
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2015
Currently sells 10 products
Achievements:
Product Rating
2 Ratings Submitted
IDesignEgypt
Mar 28, 2017
nice as texture but it is worse as rig controllers and skinning . it has a lot of issues and it needs to be fix . not recommended at all for animation
Description
High detail and realistic Elephant model, V-Ray 3.1
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
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Elephant model has:
8192x8192 textures (diffuse,normal,bump,specRough,)
4096x4096 .exr displace textures

Polycount (quads):
mesh: 12724
vertex: 12672

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subdivable polygons in Zbrush file.

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Unit of measurement used for the model: cm

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Rig description:

Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model

Rig_l_Eye_01Ctrl   - control rotation,move of left eye
Rig_Eye_LookAtCtrl   - control rotation,move of look at the eye
Rig_Head_MasterCtrl   - control rotation,move of head
Rig_nose_MasterCtrl   - control rotation,move of nose

Rig_Neck_01FKCtrl - control rotation,move of neck
Rig_Neck_02FKCtrl - control rotation,move of neck
Rig_Neck_TopIKCtrl - control rotation,move of neck
Rig_Neck_MidIKCtrl - control rotation,move of neck

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_l_horn_01_01Ctrl   - control rotation,move of horn
Rig_l_horn_01_02Ctrl   - control rotation,move of horn
Rig_l_horn_01_03Ctrl   - control rotation,move of horn

Rig_l_ear_MasterCtrl - control rotation,move of ear

Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl   - control rotation,move of ear

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl   -   control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl   -   control rotation,move of waist

Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel

Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe
Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch

Rig_l_torso_01_01Ctrl -   control rotation,move of torso
Rig_l_torso_01_02Ctrl -   control rotation,move of torso
Rig_l_torso_01_03Ctrl -   control rotation,move of torso
Rig_l_torso_01_04Ctrl -   control rotation,move of torso

---Right part Rigs are Rig_R naming-------

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Thanks for reading.
Best regards,
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