About this: The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing. ----------------------------- File Formats: + 3ds Max 2012 + Vray 2.0 full setup lighting, camera + 3ds Max 2012 standard + Cinema 4D R12 standard ( materials and textures was setup ) + Maya 2012 standard ( materials and textures was setup ) + Lightwave 11 ( materials and textures was setup ) + FBX 2012 + OBJ 2012 + 3DS 2012 ----------------------------- Features: + No isolated vertices + No coincident vertices + No coincident/coplanar faces + Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) + Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) + Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. ) + No special plugin needed to open scene. + 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. ----------------------------- TEXTURES: - Textures highquality, enough for close-up render ( 2048-4096 pixels ) - UVWs mapping with mixed: overlapping and non-overlapping - No texture paths referenced by the model. All texture paths were stripped from the model. ----------------------------- About bee3dd team: - Top skill with hard-surface modeling - Can use over 10 softwaves to make 3d models - Offer: 3d models of electronic - car - product design - architect ( you can find a lot of model in our store ) Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality.
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