Created using Catmull-Clark Subdivision Surfaces, this foreground-quality electric can opener will help establish realism within your animations.
The top lever, grip wheel, and power cord are on individual layers for easy animation, and the sample scene includes a bone rig for the cord. The cord can easily be removed if your scene doesn't require it.
Clearly-named surfaces make modification easy and branding is accomplished via image map for simple customization. The can opener is built at real-world scale.
Stated polycount and wireframe renders are at subdivision level 0, solid and surfaced renders are shown at subdivision level 3.
* This asset created with fully licensed software *