|Geometry:||Polygonal Ngons used|
|Unwrapped UVs:||Yes, non-overlapping|
The seat is modeled after real world samples but I have added some futuristic cushioning. The instrument boards are vaguely the same as the A10C's left and right side instruments and they can be removed if not needed. It can be used anywhere you need a good ejection seat; from real life fighters to spaceships.
The model is reasonably low poly except the cushioning and the belt and those can be simplified easily to enable game use. Originally modeled in Lightwave 3D, designed by me, used only in my other models (Freya). The model is UV mapped. It comes in two LWO versions, one with lower poly count and procedurals, one with simplified geometry (trigons and quads only) and textures for easier export. All other formats were converted by Lightwave or Deep Exploration from the export-friendly version.