3D model of an Egyptian temple. Comes with 24 columns, 6 brick headers, 9 pharaoh sculptures, 3 walls, debris layer, 35 palm trees, and a landscape. The models are UV unwrapped and the textures for them are included in a texture.zip file, which also includes normal and specular maps.
Here's a breakdown of the various objects included in the scene, which were modeled in Blender 2.69:
Each column + base and top is approximately 5568 polys / 6877 vertices Each header is 11,680 polys / 11,682 vertices The pharaoh sculpture + base is 12,154 polys / 12,297 vertices Each palm tree is 1136 polys / 1272 vertices The debris layer has 20,044 polys / 21,728 vertices The Landscape has 15,876 polys / 16,129 vertices Each wall has 325 polys / 350 vertices
The original model was built in Blender, so the textures may have to be re-applied if you import the other formats.