* Originally created with Autodesk 3ds Max 2009. * The model does not have any Ngons and tris, only Quads * Model is built to real-world scale. * Units used: Centimeters. * The character is 120 cm tall. * Standard materials only * Render is default scanline. No third-party renderer or plug-ins needed * Objects, Materials, Textures use meaningful names. (striped texture path names) * Scene objects are organized by layers * This model contains 8 separate objects.