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Chevrolet #20 3D model

Mar 7, 2019
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.30.04
3D Studio
DXF 2010
FBX
OBJ
3D Model Specifications
5,759 Polygons
5,959 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1174775
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Low-poly subdivision-ready 3D model of Chevrolet #20with PBR materials (Specular and Metallic workflows). Race car was fielded by Ed Carpenter Racing team and driven by Ed Carpenter Jr.

This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!

Polygons count: 5,759
Vertices count: 5,959

Textures (Specular workflow):
- Diffuse (2,048 x 2,048 PNG)
- DX NormalMap (2,048 x 2,048 PNG)
- Specular (2,048 x 2,048 PNG)
- Glossiness (2,048 x 2,048 PNG)
- Opacity (2,048 x 2,048 PNG)
- Emissive (2,048 x 2,048 PNG)

Textures (Metallic workflow):
- Base Color (2,048 x 2,048 PNG)
- GL NormalMap (2,048 x 2,048 PNG)
- Metallic (2,048 x 2,048 PNG)
- Roughness (2,048 x 2,048 PNG)
- Opacity (2,048 x 2,048 PNG)
- Emissive (2,048 x 2,048 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)

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