The intellectual property depicted in this model, including the brand "apple electronics", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Suitable for use in high-res film close-ups, advertising, design visualization, and the like.
Accurate representation of EarPods.
|| SPECS ||
- Created in 3ds Max 2014 - Staged using the Mental Ray Render Engine - Diffuse Color Map texture for generic Scanline Render - Built to scale in Meters - TurboSmooth, OpenSubDiv & Subdivision Friendly - Tight edging. Set viewpoint to 1/.1 focal for very close zoom in 3D MAX - Material ID selection for ease of selecting material & polygon parts - Material Multi-Sub Object setup use Material IDs - Smoothing Groups
- Native .PSD contains grouped Color, UV layout, & Decal layers - Illustrator (.AI) layers for Decal Logo & Text editing - All other texture maps are generated in 3D Max. Generated cellular and noise maps are used for metal, plastic, and other arch & design surface materials
|| GENERAL ||
Model is built to real-world scale Object is grouped No third-party render or plug-ins needed
(MB, FBX, DAE, OBJ, DWG, 3DS) only contain the Mesh Object. Diffuse Map is linked/embedded to most formats.
|| ANIMATIONS/RIG ||
The rigging is setup using the IKSpline modifier. The skinning is setup using the Skin modifier.
The rig in the 3ds Max Mental Ray file is setup up only to quickly shape the model in a needed form. Recommended use for still shots only. The rig included is NOT recommended for animation. Twisting is NOT supported. A completely different bone rig will be needed.