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Dragon Medallion

by unry
$49$36.75
or
Royalty Free License
- All Extended Uses
Included Formats
Oct 5, 2016
CheckMate Pro Certified
3ds Max 2015 V-Ray 3.2
ZBrush 4R7

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3D Model Specifications
Product ID:1079347
Published:
Geometry:Polygonal Quads only
Polygons:30,498
Vertices:32,022
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2013
Currently sells 58 products
Achievements:
Product Rating
Unrated
Description
Originally modelled in 3ds max 2015 and ZBrush. Final images rendered with VRay 3.2 and Marmoset Toolbag 2 (PBR texture test).
All elements non-overlapping unwrapped.

archive files:
1) MAX2015 with VRay texture

materials:
   Multi/Sub-Object;
   VRayMtl;

textures:
   2 Diffuse Texture (png 4096x4096),
   2 Specular Texture (png 4096x4096),
   2 Normal Texture (png 4096x4096).
   1 Environment map (hdr 4000x2000).

Model
4 subObject (body, scale, eyes and spline for hair)
eyes do not have texture
dimensions: 50mm x 21mm x 100mm
modify: TurboSmooth (on by default, Subdivision level 1: Polygons-243984 Vertices-123516), Hair and Fur (WSM) applied to spline


2) FBX with PBR texture
   
   materials:
   Multi/Sub-Object (the texture is not applied to the model)

textures:
   2 BaseColor Texture (png 2048x2048),
   2 Roughness Texture (png 2048x2048),
   2 Normal Texture (png 2048x2048),
   2 Metallic Texture (png 2048x2048),
   2 Height Texture (png 2048x2048).

Model:
4 subObject
dimensions: 50mm x 21mm x 100mm
Subdivision level 0


3) ZBrush
   
   no materials and texture;
   9 Subtool
   All subtool consist of low poly parts with UV map (except fibers)
   8.6 Mil poly at maximum subdivision level
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