This is a low-res dolphin developed as a potential game asset. Specifications: 01. 944 triangles designed to support skin deformation 02. Proportion and size are true (close) to real life reference 03. Efficient UV layout with minimum dead space 04. 22 joints (with joint limitations) ready for animation 05. All joints, meshes and shaders are properly named 06. Smooth bind with maximum skin influences equal to 3 07. 3 variations of diffuse textures for body (512 x 512 8 bit) 08. 1 alpha textures for teeth (128 x 64 8 bit alpha) 09. 1 specular maps for body (512 x 512 8 bit) 10. Sample poses included (use time slider to view) 11. Latest Update: 08-24-2008
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