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Dog Skull

FORMATS
NATIVE
3ds Max 5  |  Default Scanline
Cinema 4D 9  |  Default Scanline
Lightwave 6  |  Default Scanline
Maya 2008  |  Default Scanline
SketchUp
Softimage 6  |  Default Scanline
3D Studio
DXF
FBX
OBJ
DirectX
3D Model Specifications
1,990 Polygons
1,928 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Unknown Unwrapped UVs
Product ID: 341352
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Subdivision model of dog skull with teeth (upper part without jaw)
MAX5 and C4D archive contain 1 file with subdivision model
all other archives contain 2 files, subdivided model and low poly - base model.
Originally modeled in 3Ds Max R5.
All other formats was converted from original via Deep Exploration 5.
Preview rendered with default scanline render.
For this model no special plugin needed.
Modeled specially for subdivision.

Scene include 2 models - Skull and Teeth.
Total count for low poly model (base mesh without Subdivisions):
Polygons - 1990 (3772 triangles), vertex - 1928.
And count for one time subdivided model:
Polygons - 7752 (15504 triangles), vertex - 7802.
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