High detailed 3D model of Dodge Challenger 1971 (custom) with interior, engine and suspension.
- .max files can be loaded in 3ds Max 2011 or higher. - Two .max files with V-Ray and Standard 3ds Max materials - Separate objects like body, wheels and doors. All objects are intelligently named - Scene objects are organized by layers and groups - Doors, hood, trunk rigged and can be opened - Unit system is set to metric. Real-world scale. - All textures and materials are included and assigned - I used V-ray 2.40.04 but material standard, so you can use V-ray 1.50 and higher. - There are some technical holes between doors/hood and body, when doors and hood are open. - obj. fbx. and 3ds. are not rigged - I did my best to make the job qualitatively. I hope you will enjoy!