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LowPoly Doctors Team Rigged Bundle 3D model

$79
or
Royalty Free License
- All Extended Uses
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 Default Scanline LightTracer
Unity 2018
doctors_RenderMain_00.max
Main image rendering scene

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3D Model Specifications
Product ID:1455050
Published:
Geometry:Polygonal Quads/Tris
Polygons:950
Vertices:950
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2005
Currently sells 186 products
Achievements:
Product Rating
Unrated
Description
Number of characters: 5
Lowpoly style doctors and nurses. Originally created with 3ds Max 2015, easy to export and modify thanks to FBX format included.

FUN FACT: All characters share same unique texture of only 256x256 pixels.

Suitable for Low Poly concept designs, presentations, advertising animations, explaining videos, games and architectural visualisations.

|| CONCEPT & DESIGN ||

Three doctors and two nurses in the popular and convenient LowPoly style, designed to represent hospital workers with different body shapes, faces and outfits. These are original design and creation by the author based on its own knowledge and research.

|| SPECS ||

Each model have around 950 polygons average.

This model is not intended for mesh subdivision from its original concept but you can experiment for achieving new effects.

Units system is: 1 unit = 1 cm.
Characters are around 165cm to 185cm tall.

The material is standard with a diffuse color. Suitable for lit or unlit rendering. Try the unlit flat rendering, looks nice!

Each file contains a single character with its skeleton without any lights or cameras. The intention is to be ready and clean for import elsewhere.

|| TEXTURES ||

One unique texture for all!
Small PNG of 256x256 pixels.
Each polygon is mapped to a single texel color. Very easy to edit with pX Poly Paint scripted tool that you can download free on my web.

|| SETUP ||

Each model is a single Editable Poly mesh rigged with Skin modifier and Biped system.
When exporting as FBX use 'toExport' named selection set.
Tested for Unity 5 and Unity 2018 humanoid rig compatibility.

|| CUSTOMISATION ||

Made to be customised. Each character preserve the Symmetry modifier and the Skin was applied without manual vertex edit, only envelop adjustments. So you can any time go down the stack and edit the mesh without trouble.

Purchase and Enjoy!
Any questions please contact via support.

PS: In case of emergency visit a real doctor! ;)
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